This iPhone wireframing toolkit is free for all to use for personal and commercial projects. If you download it, make sure to share this page via twitter. (more…)
Free wireframes kit for phone reviews. (more…)
Born out of my own need for a good way to rapidly wireframe in Illustrator, this kit contains the most common UI elements in iOS 7 Beta 3. If you spot something I missed, fork it or shoot me a note. (more…)
WireframeSketcher is a wireframing tool that helps designers, developers and product managers quickly create wireframes, mockups and prototypes for desktop, web and mobile applications. It’s a desktop app and a plug-in for any Eclipse IDE. (more…)
Another great Android Wireframe resource from UI/UX designer Taylor Ling.
Inspired by a question from the group member within a private G+ community – Android Designers, I decided to spend some time to create a Wireframe Screen Flow Template for Adobe Photoshop that can help Android Developers/Designers to create a complete screen flow for wireframes or mockups. (more…)
Starting a mockup, web site or mobile app design without first creating a series of low fidelity wireframes as a series of design sequences can be a product killer. Good designers start with a pen and paper (or pencil and grid pad, whatever) and hammer out the basics of their product’s service pages or app screens. (more…)
It’s happened again. You’ve decided to make something, but you’re not sure what exactly it should look like yet. You pull out your favourite tool for wireframing, and spend a few minutes doodling. Sometimes that works, but sometimes it doesn’t. Quite often, you run right into a wall. Damn. Stuck again. (more…)
Prototyping is an effective way to communicate design ideas. Static PDFs, PSDs, and wireframes can help get your point across but aren’t dynamic. Usually, any necessary changes are logged away as to-dos. They’re then taken back, fixed, and presented again. (more…)
I haven’t written about sketchnoting much since my article Sketch noting 101: How To Create Awesome Visual Notes, which is kind of silly of me given it’s one of the most popular articles on our site. Part of my hesitation to do so (read excuses, excuses!) is because this is a site about user experience design, and I’ve never been quite sure where sketchnoting fits under the UX umbrella. (more…)
This is where I disagree. I started my career in the product world. I worked at big companies, startups, and now an agency. I’ve used (and have observed others using) these “terrible” UX methods very successfully. Ryan is extremely lucky to work at a company like 37signals where personas, user journeys, and wireframes are not needed. (more…)
Transform your 2D designs into glossy 3D mockups in seconds using Photoshop.