iOS Prototyping With Adobe Fireworks And TAP (Part 3)
In the previous parts of this tutorial (part 1 and part 2), we looked in detail at the building blocks of our design in Fireworks (pages, shared layers, symbols, styles), and we started to make a demo prototype in Fireworks.
The demo prototype had six pages, linked together by hotspots, and each hotspot was customized for use with TAP. (Which page will the hotspot link to? Which gesture will initiate the hotspot link? Which transition will animate once the appropriate gesture is used?)