The Importance Of Wireframes In Web Design And 9 Tools To Create Wireframes
Designing wireframes the right way the first time costs no more than doing it the wrong way. Creating a paper prototype adds no cost either; simply print out the wireframe diagrams for the pages a visitor will use to complete the tasks most closely related to achieving his goals and meeting the site's business objectives. (more…)
iOS Prototyping With Adobe Fireworks And TAP (Part 3)
In the previous parts of this tutorial (part 1 and part 2), we looked in detail at the building blocks of our design in Fireworks (pages, shared layers, symbols, styles), and we started to make a demo prototype in Fireworks. (more…)
Sketching And Prototyping
Sketching enables you to brainstorm, explore multiple ideas, define flows, communicate with team members all why being quick and cheap. Prototyping enables you to get out of the building quicker, talk to users, validate assumptions, ensure expectations are meeting stakeholder needs, while spending as little time as possible worrying about polish. (more…)
iOS Prototype With TAP And Adobe Fireworks (Part 2)
In the previous article in this series, “iOS Prototyping With Adobe Fireworks and TAP, Part 1: Laying the Foundation,” I looked in detail at the four major stages that all of our projects at Cooper go through, as well as our approach to Fireworks PNG organization, and the main components of Fireworks (pages, shared layers, symbols and styles). (more…)
iOS Prototype With TAP And Adobe Fireworks (Part 1)
One of the strengths of Adobe Fireworks lies in its ability to produce basic-level prototypes in HTML format for the purpose of sharing concepts, evaluating them and conducting usability tests. But did you know that you can use Fireworks in combination with other tools to create complex iOS prototype (for both the iPhone and iPad) with similar ease? (more…)
My Workflow for Developing PhoneGap Applications
I am asked all the time “How do I get started developing PhoneGap applications?”. My normal answer is to advise people to check out the PhoneGap (more…)
The product design sprint: understand (day 1)
At the Google Ventures Design Studio, we have a five-day process for taking a product or feature from design through prototyping and testing. We call it a product design sprint. This is the third in a series of seven posts on running your own design sprint. (more…)
Tips on Prototyping for Usability Testing
Don’t let prototyping drive your design. The best prototyping tools are not necessarily the best design tools. It certainly saves time if you can design and prototype at the same time, but the last thing you should have to focus on when designing are the limitations of a prototyping tool. (more…)
Beyond Wireframing: The Real-Life UX Design Process
We all know basic tenets of user-centered design. We recognize different research methods, the prototyping stage, as well as the process of documenting techniques in our rich methodological environment. The question you probably often ask yourself, though, is how it all works in practice? (more…)